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Every piece measured in cm & inches ✦Free shipping on every order ✦30-day returns ✦Styled by the studio ✦
Every piece measured in cm & inches ✦Free shipping on every order ✦30-day returns ✦Styled by the studio ✦

How to build a travel wardrobe

One carry-on. Ten days. The packing arithmetic that makes it possible without looking like you packed for ten days.

A woman in a cream shearling-trim jacket walking between vineyard rows

Packing is a constraint problem. You have a fixed volume, a variable climate, and a fixed number of days. The solution is not more clothes — it is clothes that do more than one job.

The rule of three

Every piece you pack must work in at least three outfits. If it only works in one, leave it. A jacket that goes with everything you packed earns its space; a jacket that only goes with one outfit is a liability.

A good travel wardrobe is a small wardrobe that thinks ahead.

— the studio

The colour constraint

Pick two or three colours and stay inside them. Everything mixes. You can get dressed in the dark and still look intentional. The edit is sorted by tone for exactly this reason.

The fabric constraint

Knits roll flat, spring back and never read as slept-in. Denim is bulletproof. Woven shirts wrinkle but look better for it. Avoid anything that needs ironing or hangs limp after a flight.

The shoe constraint

Two pairs maximum. One that walks all day and one that dresses up. If a shoe only works with one outfit, it does not travel. Boots that go from walking to dinner are worth their weight.

The arithmetic

Four tops, two bottoms, one jacket, one dress, two shoes. That is ten pieces, thirty outfits, and one carry-on. The edit is built so that any four tops and two bottoms in the shop produce twenty combinations.

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